Well I came to Dallas to work on iPhone stuff with Ted, got next to nothing done, but he convinced me to use Cocos2d-iPhone as a framework for my game. I think I will end up saving way more time by using this than I lost from sitting around doing nothing for 4 days.
I also found the OpenFeint dev page. Even though I hate the name, it seems like it might be useful for adding multiplayer with low effort.
Random plug: geoDefense Swarm has to be one of the best tower defense games I've ever seen, and it's for iPhone! Screenshot:
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